Rebel Creators

Custom Content for Sims 2-4


Creations made by members of The Sims:Rebels community. Feel free to join us!

If you’re new to installing Mods/CC please read below.


1. Information: Read about the content before you download it.

2. Download: Click on the download link to save. The file should be found in your computers Downloads Folder.  The file usually shows as a package, rar, zip or 7zip file. If the file is NOT showing as a package file. But is showing as a rar, zip or 7zip file you will need to extract the file. UNLESS if you have downloaded a Script or Core mod which modify game files by custom python scripts. Those do NOT get extracted.

3. Extract: Use 7-Zip, Winrar or Keka to extract the custom content file(s) from inside the archive file.

4. File Type? Identify which type of file(s) you’ve extracted – are they .package, .simspack, or .sim?

5. Install: Install the file(s) in the correct way, according to which type of file they are.

6. Play! Your custom content should be working!


  1. Obviously, install The Sims 2 Ultimate Collection. Start it up with no CC or mods and play it for a bit just to be sure it’s working without any downloads installed. If everything’s all good, quit the game.
  2. Go to Documents > EA Games > The Sims 2 Ultimate Collection and create a new folder called Downloads. Make sure it’s spelled correctly with a capital D. (Sometimes this folder will already be present…if so, skip to #3).
  3. Put your CC and mods in this folder. You can’t compress .package files in The Sims 2 like you can with The Sims 3 so make sure you use subfolders to organize your content. To install lots and sim files you’ll need a program called the Clean Installer to change the sims2pack into a package file. Can be found here:
  4. Start up your game again and after the initial load screen, you’ll see a dialogue box informing you that the game has detected custom content in your game. Check the box to enable custom content and mods, then quit the game again.
  5. Restart the game. You’ll get the same dialogue box but you’ll notice that “Enable custom content” is already checked. Go ahead and proceed to playing the game and you should see all your custom content in your game. Your mods should all be working as well.


  1. Before you can put the .package files in your game, you’ll need to set up your game to accept custom content.

Go to The Sims 3 Folder in My Documents: NOT in Program Files!

  • Windows XP: C:\Documents and Settings\\My Documents\Electronic Arts\The Sims 3\
  • Windows Vista/7: C:\Users\\Documents\Electronic Arts\The Sims 3\
  • Mac OS: /Users//Documents/Electronic Arts/The Sims 3 

2. Download the ready-made This file contains everything you need to set up your    game for custom content. Right-click on the download link below and choose “Save link as.” Save it into your Documents\Electronic Arts\The Sims 3\ folder (the same folder you just opened).

3. Extract the framework: Right-click on the file and choose Extract Here (You will get this option if you have properly installed 7-Zip as advised in the TS3 CC Basics FAQ). A new folder will appear, called “Mods“. Double-click on it to open the “Mods” folder.

4. Check Mods Folder: Your Documents\Electronic Arts\The Sims 3\Mods\ folder should look like the picture, with three items inside… two folders, one called “Overrides” and one called “Packages” and one file called Resource.cfg. Double-click on the folder called “Packages” to open it.

5. Check Packages Folder: Your Documents\Electronic Arts\The Sims 3\Mods\Packages folder should have two files inside it: NoBuildSparkles.package, and nointro.package

6. Everything okay? Do your folders look as they should in step 4 and step 5, with all the right files/folders in place?

  • Yes! Good! Proceed.
  • No! You must have done something wrong. Delete the Documents\Electronic Arts\The Sims 3\Mods folder and start try again from step 1.


Now if you run the game, your .package files should be fully working in-game! You already have two package files installed, so you can tell right away whether things are working properly.

  • nointro.package: The No Intro will eliminate the EA Intro video before the game starts loading, which makes it very quick and easy to see if things are setup properly. If the plumbob animation and intro videos no longer play (you go straight to the loading screen), then you know your .package file content is working!
  • NoBuildSparkles.package: Nobuildsparkles will show that your custom content is actually working in-game. Go into build mode and build a wall, or a room. If no sparkles appear, then other package format content should work as well!

Both of these files work for any patch level and any/all expansions/stuff packs.

If you still get the intro movie and build sparkles showing when you test in-game, you must have done something wrong. Delete the My Documents\Electronic Arts\The Sims 3\Mods\ folder and try again from Step 1 of “Setup Folders and Files” above. It will work this way if done properly! You can, of course, delete the NoBuildSparkles.package and nointro.package mods if you want your intro/build sparkles back – they were just there to show you where to put the files, and to verify that packages are working in your game.


Installing Sims 4 CC

In general, most modifications in The Sims 4 will be delivered as .package files. These usually have a “.package”- extension and are often packed with a compression tool. Therefore, the downloads have often the ZIP, 7Zip or RAR format. While you can open ZIP-Files without problems with the built-in Zip-Extractor of Windows 7/8/8.1, you have to download additional software for RAR-Files.

Installing Sims 4 Package Files

Extracting ZIP/RAR Files

Once you’ve downloaded the compressed modification, you have to extract the containing package-files. To do this simply use the right click menu. Perform a right click on the compressed file, goto “7-Zip” and select “Extract Here”. That’s it, you have now the package-file.

Installing Package Files

Cut and paste the file(s) into your Mods folder:

  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Installing Game Mods (.pyo/.py)

Script and Core mods modify game files by custom python scripts. These do NOT get unzipped!

Cut and paste the ZIP or RAR into your Mods folder:

  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Playing The Sims 4

If you have completed all these steps, you can now start the game. Now a popup window will appear with all loaded modifications, categorized by NON-SCRIPT-MODS and SCRIPT-MODS. If you don’t want to see this window again, you just need to uncheck “View at game start”.

  • To activate Script-Mods, you have to check “Script-Mods:” in the game options.

Credits: Modthesims, The Sims Wiki, Bluebell Flora, Personal Reflections


2 thoughts on “About

  1. I would love to use some of your creations, but I don’t use any English in my game, only Simlish….they don’t speak English so “for me”, it seems odd to have a language they don’t know. I can hardly find any clothing with Simlish

    Liked by 1 person

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